Dev Diary #36: TIE Fighter attrition
Find out how the Empire is going to plug the gaps as it loses battles, territory, and shipyards
Introducing a BRAND NEW gameplay mechanic showing the decline and fall of the Galactic Empire, and the Imperial Navy…
"There's nothing wrong with the Preybirds, sir. They're a quite capable midsize starfighter."
- Captain Ardiff
"They're not being manufactured by the Empire. They're being scrounged from who knows where; probably some fringe pirate or mercenary gang. And they're being scrounged precisely because we're down to a single major shipyard and it can't keep up with demand for capital ships, let alone starfighters."
- Admiral Gilad Pellaeon
Such are the dire straits the Galactic Empire is reduced to by 19 ABY, that it was relying on a pirate group to provide SoroSuub fighters to try and plug the gaps in its space-wings.
In the current public release, the Empire is represented by three different faction slots: the Galactic Empire, the Dark Empire, and the Imperial Remnant. In v1.34 these are being unified into a single Galactic Empire slot, to show change, transformation, and decline over time within single Galactic Conquest scenarios.
A big part of that is a brand new mechanic I want to introduce today: TIE Fighter Attrition. Read on for full details. The Essential Guide is a reader-supported publication that allows me to make some income from my modding and content creation. By subscribing, you’ll be supporting the creation of Age of Legends, and you’ll get regular Dev Diaries, exclusive previews, and updates.