Dev Diary #33: Super Star Destroyers! Making the Empire galactic again
The Assertor is is just one of 12 new SSD types coming to the Imperial roster. And this is only the beginning...
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My vision for the Galactic Empire in v1.34 is grand in scale, making full use of the 120 space unit slots now available on the build bar. This means I can capture the full scale of the Imperial Navy and its immense roster of ship types.
And the scope of the rebuild has increased since I last wrote about it. This time I want to focus on the Empire’s Star Dreadnoughts, and the considerable range of unit types they will be getting.
The core Imperial roster will include seven Super Star Destroyer types, each with a distinctive role. In addition, there will be five further regime-specific additional Super Star Destroyer classes available to the Galactic Empire.
Today I want to introduce all of these ships, describe their role and functionality, and to tell you where to get them!
Core roster Super Star Destroyer (SSD) types
These are the SSDs that will be available throughout the Galactic Empire’s entire timeline in the mod.
N.B. The only exceptions will be specific regimes whose leaders did not make use of, or approve of, Super Star Destroyers. So for example Grand Admiral Thrawn will not be able to construct new SSDs, though if you have existing SSDs when he is appointed as leader you will of course be able to use those. And if he dies in battle, you’ll be able to appoint a new leader who will unlock SSD construction once again.
Some of these SSDs require particular orbital structures to unlock, as they carry advanced fighter designs that require a Cygnus Spaceworks factory and/or an Advanced Sienar Factory to manufacture their space wing. This will give an overview of a) what the SSD’s particular role is (they each have a special focus), b) what it carries, and c) how to build it.
Read on for that, and more, including some new official submods coming out alongside v1.34!